This badge is awarded to participants who completed the “Gamification in Education – session 4” of the KVAK Project and submitted a personalized gamification plan.
In this final session, participants explored strategies for applying gamification in real learning environments, including fostering collaboration, aligning game elements with learning goals, and assessing impact. They also reflected on common pitfalls and how to overcome them.
You have to finish 1 task to get the badge
Tasks
Task no.1
Evidence verified by: un organizator al activității
Develop a basic gamification plan for a learning activity, workshop, or course you deliver (or would like to deliver in the future).
Your plan should include:
A brief description of the learning context (subject, audience, setting)
The learning objectives
At least 3 game elements (e.g., points, quests, levels, collaboration, rewards, storytelling)
One strategy for assessing engagement or motivation
One potential challenge and how you would address it
Badgecraft găzduiește această platformă și o dezvoltă împreună cu organizații educaționale de top. Programul Uniunii Europene Erasmus+ a acordat cofinanțare pentru construirea primei versiuni a acestei platforme. Contactați [email protected].